Last night I tried running ObjLoad with the "no tristrip" option as well
as all advertised options, but the problem was there in all cases. This
was on a Diamond Viper 550 under Win98, J3D OpenGL. I was using
../geometry/galleon.obj and only bits and pieces appeared.
jw wrote:
> I suspect the TNT problems with geometry from the sun packages are
> related to the way these packages use triangle strips !(Try the
> ObjLoad sample with the "no tristrip" option...TNT users that is)
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