For what it's worth, the command works for me (i.e. does what the manual
says it will do.) I do it before I attach the view branch to the locale, and
before I attach the locale to the universe.

Eric

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
Sent: Thursday, January 14, 1999 8:55 AM
To: [EMAIL PROTECTED]
Subject: [java3d] View.setWindowResizePolicy implemented?


Hello Everyone,

 I am trying to use View.setWindowResizePolicy( View.VIRTUAL_WORLD) and it 
doesn't seem to have any effect.  This is under Windows NT/OpenGL.   I want
the 
size of the scene, view platform geometry, etc. to stay the same when the 
window is enlarged so that more or less of the virtual world is revealed.   
I've tried setting it to both VIRTUAL_WORLD and PHYSICAL_WORLD and discern
any 
difference between the two.   Does anyone know if this currently implemented

for my platform?

Thanks,
-Gary

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