> From: Christoph Helmert <[EMAIL PROTECTED]>
> 
> I've some shapes, structured in branchgroups. I will have the
> possibility for adding shapes at runtime. After adding a shape the view
> should resituated, for that I'm using the setViewPoint() method from the
> VRML97Loader. But the newly calculated view will appear just after a few
> seconds (I've tested it with a empty loop). How can I synchronize the
> childApp() method?


So the problem is that you add a new shape to the scene and then use 
setViewPoint to set the new viewpoint, but the scene is not rendered with the 
new viewpoint for a few seconds. Is this correct?  

How long does it take for a single frame to be rendered?  Is the delay in seeing 
the new viewpoint one or two frames, or is it longer?

Doug Gehringer
Sun Microsystems

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