> No matter what I do, I cannot seem to make the background for my
 > Canvas3D remain anything other than black!
 > 
 > Just after creating the Canvas3D object, I
 > setBackground(Color.white), and this is successful, but only for a
 > short while. Then the background reverts to black. I don't make any
 > other calls to setBackground on the Canvas3D.

You need to create a Background node and attach it to the scene
graph. This node may be a unifom colour, an image, geometry or a
texture. See the docs for the Background class.

Glenn.
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