Hello,
I have been revamping the Pick behavior utils for my liking. However, I
often need to call a method in the main after a pick occurs.
To do this:
- I create a variable in the pick behavior with the type of my main
program's class
- When creating the behaviors instance, I pass the main program's "this"
into the constructor of the behavior.
Questions:
-Does this eat up a lot of memory?
-Is there a more efficient way of calling methods from the main without
having to create an instance of the main's class.
-In C++, I'd use a pointer and not worry. Is this what Java is really
doing?
Also, I see "callback" throughout the behaviors. What are callbacks and how
are they used?
Thanks,
Sean
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