I wrote some popular 3D puzzles 
and now I want to make them Open Source. 

        I used my own Vector and Matrix 
classes but I'd prefer to use the 
Java3D ones, so that people can have 
fun plugging my puzzles into Java3D.

        But the Java3D license says you 
may not "subset java3d arbitrarily".
And I can't ship the whole thing with
my puzzles.

        QUESTION 1: If I rename my classes
with the same packages & names as the Java3D 
ones, is that against the license?

        QUESTION 2: If I make my classes 
serialisation-compatible with the Java3D 
ones, is that against the license? (I 
would use the 'versioning' feature of 
serialisation)


                                David Byrden
                http://byrden.com/puzzles/

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