I wrote some popular 3D puzzles
and now I want to make them Open Source.
I used my own Vector and Matrix
classes but I'd prefer to use the
Java3D ones, so that people can have
fun plugging my puzzles into Java3D.
But the Java3D license says you
may not "subset java3d arbitrarily".
And I can't ship the whole thing with
my puzzles.
QUESTION 1: If I rename my classes
with the same packages & names as the Java3D
ones, is that against the license?
QUESTION 2: If I make my classes
serialisation-compatible with the Java3D
ones, is that against the license? (I
would use the 'versioning' feature of
serialisation)
David Byrden
http://byrden.com/puzzles/
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