Hello,

I have put a cylinder in a scene such that its center is at (.25,0,0).  I
wish to determine where the top of the cylinder is.  Of course, if I don't
rotate it, the top would be (.25,cylinder length/2, 0).

If I do rotate it, how could I determine that top center point?  I know it
must have something to do with getting an AxisAngle4d from the 3x3
rotation Matrix.

thanks,
Sean

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