I have to solve this, this weekend.

Just learning..and I need to figure out how not to walk
through geometry.  I'm using "box ( );" and need to be able
to walk up to it and around it but not through it.  

Also, using box, how do I set the positioning?  Currenlty
the box is placed at the center of my scenegraph but I will
to create multiple boxes and have been unable to reposition
the second and the third.

I've scimmed through the 3D API docs..under "box" but I
must be missing something.

Thank you for any help


Michael G.
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