i already did it that way... but as i mentioned earlier... the returned BoundingBox has dimesions of width = height = depth it makes up the cube that fits exactly into the BoundingSphere... but some of my sceneobjects have dimension ratios like 1x5x2 .... that doesnīt look very nice, if You know what i mean... michy Rajesh Gupta wrote: > Hi Michael, > > You can construct a BoundingBox object from a BoundingSphere. One of the > BoundingBox constructors takes a Bounds object where you can pass in the > BoundingSphere. > If you want to implement a method, it would look like > > BoundingBox getBoxBounds() > { > return new BoundingBox( getBounds()); > } > > Though you may not like to do a new everytime, especially if you are calling > it lots of times. > > Hope it helps, > > Regards, > Rajesh Gupta > > ----- Original Message ----- > From: Michael Wilimsky <[EMAIL PROTECTED]> > To: Java3d <[EMAIL PROTECTED]> > Sent: Tuesday, April 13, 1999 12:30 PM > Subject: Re: [java3d] Bounds computing > > thanx for the info rajesh... > > do You know how i could get a boundingbox in return for my getBoundsMethod? > i > donīt want a > cube as Bounding Object for every scenegraph object.... > > the problem is, that i canīt override the final getBounds() method.... > > poohh... what do You think? > > michy > > Rajesh Gupta wrote: > > > Hi Michael, > > > > Don't know about J3D1.1.1, but till 1.1, even the BoundingBox was > internally > > stored as a BoundingSphere. And it is documented, where exactly, I will > have > > to look up. > > That probably explains your observation. > > > > Regards, > > Rajesh Gupta > > > > ----- Original Message ----- > > From: Michael Wilimsky <[EMAIL PROTECTED]> > > To: Java3d <[EMAIL PROTECTED]> > > Sent: Tuesday, April 13, 1999 12:09 PM > > Subject: [java3d] Bounds computing > > > > > I need help! > > > > > > everytime I call the getBounds()-method of my SceneGraphObjects i get a > > > BoundingSphere-Object... > > > even if i set the Bounds as a BoundingBox Object : > > > > > > setBounds(new BoundingBox(new Point3d(x1, y1, z1), new Point3d(x2, y2, > > > z2))) > > > > > > but i would rather like to get a BoundingBox... > > > > > > what do i have to do ? > > > > > > michy > > > > > > ===================================================================== > > > To subscribe/unsubscribe, send mail to [EMAIL PROTECTED] > > > Java 3D Home Page: http://java.sun.com/products/java-media/3D/ > > > > > ======================= > To subscribe/unsubscribe, send mail to [EMAIL PROTECTED] > Java 3D Home Page: http://java.sun.com/products/java-media/3D/