Given that to the Cosmo Player source code is being released under what
appears to be a BSD-style license, is there any interest from Sun in using
this library for re-implementing Java 3-D's rendering system?

Since this library was originally created to be Java 3-D, you would seem
that they likely have compatible philosophies, and for a generalised
renderer, Cosmo Player is very fast.  Cosmo, began by all reports, is also
extremely extensible internally, which should allow for implementing those
nodes present in Java 3-D has, but not in VRML.

Just a thought,
Mike

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