I'm working on an application where the individual objects are dragged
around using a mouse. This works fine when the environment is normally
orientated. When the parent transform is rotated, the mouse behavior does
not translate accordingly. Hence, if I rotate the view 180 degrees, trying
to drag an object to the right results in it being dragged to the left. I
have been trying to tie the mouse co-ordinate system to the actual view but
without much success to date.

Anyone with any suggestions or even the correct method or methods (I have
looked at many in the View, ViewPlatform, PhysicalEnvironment and the
MouseBehavior classes ) I should use, it would be much appreciated.

Thanks,

Simon McMullen
[EMAIL PROTECTED]

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