just a short question: How can I get the world coordinates of a scenegraphobject at a deep level of a scenegraph (if I put several TransformGroups in between)... reading the translation-vector from the Transform3D matrix yields the relative position to the parent TransformGroup of course... any idea? michy ===================================================================== To subscribe/unsubscribe, send mail to [EMAIL PROTECTED] Java 3D Home Page: http://java.sun.com/products/java-media/3D/
- Re: [java3d] Transforming Coordinates Michael Wilimsky
- Re: [java3d] Transforming Coordinates Michael Wilimsky