I ran into something similar in a KeyBehavior class that provides Doom-style
navigation. I was using WakeupOnAWTEvent with KEY_PRESSED and KEY_RELEASED,
and sometimes I found I was spinning on the spot as if a key was stuck down.
I seem to remember that hitting Escape stopped it. It never occurred with
sufficient frequency or reproducibility that it bubbled to the top of my "to
do" list.

I guess the common factor here is the wakeupOn(WakeupOnAWTEvent[]) - that's
the only new information I can offer.

It may be coincidence but I can't remember seeing this since I upgraded to
Java 3D 1.1.1. Or since I disabled the menus from my application.

Cheers,

Mike Wiese


Justin Couch wrote:

> I'm dealing with mouse drags (WakeupOnAWTEvent - MOUSE_DRAGGED) and the
> thing appears to go into an infinite loop on me after about 10 seconds
> of playing with the mouse.

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