Hi all,

    ExponentialFog is applied to my entire scenegraph, but I would like to
be able to temporarily remove a picked Shape3D from the fog, to make it more
obvious that it has been picked. Is this possible?

    Could someone please explain how to use Group.removeChild(int)?? How do
I figure out the int index? If there are Enumeration searches involved,
isn't this a bit laborious?

Graham


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