Hi!
First of all you should extend the Canvas3D class and override the rendering
methods you wish (preRender, renderField, postRender, postSwap). Then use
overrided Canvas3D as part of your graph scene (attach it to the View).
Seems to me it should work.
For more info look at the Java3D API Specification (Immediate-Mode
Rendering):
http://java.sun.com/products/java-media/3D/forDevelopers/j3dguide/Immediate.
doc.html
Hope this helps,
Alexey Zhukov,
Software Manager,
Maris Multimedia Ltd.
E-mail: [EMAIL PROTECTED]
-----Original Message-----
From: Dongming Zhang <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: 17 мая 1999 г. 23:58
Subject: [java3d] rendering a scene graph in mixed immediate mode ?
>Hello Java3D guru,
>
>Anybody knows or experienced how to render a scene graph
>in mixed immediate mode?
>
>The problem is that I already have a scene graph built and
>now I want to render another geometry in immediate mode,but it
>has to be rendered onto the same Canvas3D object since I don't
>want to loss my other objects.
>
>Any suggestions are welcome,
>
>Thanks in advance,
>
>Dongming Zhang
>
>------------------------------------------
>Dongming Zhang
>System Analyst/Senior Programmer
>Interactive Network Technologies, Inc.
>Phone: 713-975-7434 Fax: 713-975-1120
>http://www.int.com
>Email: [EMAIL PROTECTED]
>------------------------------------------
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