Hello,

I need to find out the exact size of a Text2D object, but when I
examine the underlying Geometry (it is a QuadArray) i find that
its values are always powers of 2 (e.g. 0.125, 0.25, 0.5, 1.0, 2.0...)

      Text2D text2d = new Text2D(zeile, color, "Sans", size, 0);
      QuadArray g = (QuadArray) text2d.getGeometry();
      for (int i=0; i<4; i++) {
        Point3f p = new Point3f();
        g.getCoordinate(1, p);
        System.out.println(p);
      }

The same problem of inaccuracy appears if I check the bounds.

How can I find out the exact size of a Text2D node?

Henrik
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