Andreas Gerold schrieb:
> 
> Dear Sirs,
> 
> how can I change the position and the direction of the camera or eye of
> the viewer? (Normally it is (0; 0; 1) to the center of the
> virtualUniversum.)

The Transform3D class offers a couple of methods to create
a view frustum or field of view.

Have a look at Tramsform3D.lookAt(...)    :)

Be sure to set the inverted Transform3D as the View's
object TransformGroup and check out the Java3D Spec
on page 213ff for more information.

Thomas
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