> From: "Choudhury, Rahul (MED)" <[EMAIL PROTECTED]>
> ... you can use Java 3D to implement Volume Slicing.
>
> In volume slicing, all points on a plane orthogonal to the line of sight
> are computed sequentially in the texture mapping hardware.
I have implemented a demo which shows this technique. The program is large and
the data files are even larger, so please contact me directly if you would like
a copy.
Doug Gehringer
Sun Microsystems
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