Hi,
antoine bignebat wrote:
> The problem is that the compiler asks me to put TextureCoordinates on my
> shape...
Are you sure that the compiler told you that ? or rather at run-time ?
> Must I set the TextureCoordinates on The GeometryArray ? if Yes, how ?
You should
1) set texture coordinates in the GeometryInfo with a setTextureCoordinates2 and
setTextureCoordinateIndices
2) set the texture
3) set the texture attribute
If one can't see the texture is usually because the texture coords are
incorrect.
renaud