Hi,

antoine bignebat wrote:

> The problem is that the compiler asks me to put TextureCoordinates on my
> shape...

Are you sure that the compiler told you that ? or rather at run-time ?

> Must I set the TextureCoordinates on The GeometryArray ? if Yes, how ?

You should
1) set texture coordinates in the GeometryInfo with a setTextureCoordinates2 and
setTextureCoordinateIndices
2) set the texture
3) set the texture attribute

If one can't see the texture is usually because the texture coords are
incorrect.

renaud

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