Hi all,

I have divided a TriangleArray into several parts using something like
Binary Space Partitioning. The terminal nodes of the BSP tree are Shape3D
nodes with the corresponding part of the geometry. All parent tree nodes are
Group nodes. To each Group node I have assigned the spatial part of the BSP
tree node as a BoundingBox. The application is running in the compiled
retained mode and I'm using intersect(Point, Vector) of class Bounds to test
for intersection.
But when I read the bounds I get a BoundingSphere and not a Box. It seems
that the dimension of the Bounds object only depends on the geometry of the
following child nodes and the settings I have made before will be
overwritten.


Gernot Veith
[EMAIL PROTECTED]
www.janet.de

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