Dear Reader,
I would like to start my animation thread just after the window shows up.
How can I detect when this would happen. Currently, I have a lame way of
doing it:
class AnimatorCanvas3D extends Canvas3D {
:
public void postSwap() {
super.postSwap();
if ( null == animator ) {
setupInitialTransformation();
animator = new Thread( parent );
animator.start();
}
}
}
Thanks,
Kovalan
- Re: Starting up... Anonymous
- Re: Starting up... Anonymous
