Hi Rosa,

You have to set the contour count, to the amount of strips each polygon
uses:

// a triangle
 pts[0] = points[0];
  pts[1] = points[1];
  pts[2] = points[2];

// the rectangular hole in the triangle
  pts[3] = doorPoints[0];
  pts[4] = doorPoints[1];
  pts[5] = doorPoints[2];
  pts[6] = doorPoints[3];

  int[] stripCount = {3, 4};
  int[] contourCount = {2}; // this means, the first polygon uses the first
two strips

  GeometryInfo gi = new GeometryInfo(GeometryInfo.POLYGON_ARRAY);
    gi.setCoordinates(pts);
    gi.setStripCounts(stripCount);
    gi.setContourCounts(contourCount);


Hope that helps

Chris Wewerka
[EMAIL PROTECTED]

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ICQ : 32649217

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