Hi Mart�n,

I've never tried that but the node class supplies method
getLocalToVworld(Transform3D t). You have to set the acoording capability
ALLOW_LOCAL_TO_VWORLD_READ to avoid an exception.

Gernot Veith
[EMAIL PROTECTED]
http://www.janet.de


> -----Original Message-----
> From: Martin Arouxet [mailto:[EMAIL PROTECTED]]
> Sent: Tuesday, July 06, 1999 9:44 PM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] Transform3D
>
>
> Hi all:
>        Anybody knows how to compute all Transform3D applied to a
> TransformGroup from Locale?. The method GetTransform(Transform3D)
> returns the Transform  applied to it. If there are a lot of
> Transform3D
> applied recursevely, this method returns only directs Transform3D.
>
> ===
> Un saludo, Mart�n
> [EMAIL PROTECTED]
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