Kevin Rushforth wrote:
>
> Justin,
>
> It appears that this bug is caused when you attach a non-live
> ViewPlatform to a View that was previously attached to a live
> ViewPlatform. We will look into getting this fixed. In the mean time,
> if you first make sure that the new ViewPlatform is live before you
> attach the view to it, this will work around the bug (and will probably
> be better for what you are trying to do, anyway).
Sounds interesting. I'll check into our code, but I'm 90% sure that
we're already attaching to a live chunk of the scene graph.
Also, with further investigation of doing workarounds, I've also hit
another interesting snag and is probably related. If I place the view
platform under a branchgraph, detach the BG then re-attach it, I can no
longer use that view platform for doing a render. Even if I attempt to
reattach it again after reattaching the BG, nothing happens. The canvas
acts as though no viewplatform has been set.
--
Justin Couch Author, Java Hacker
Snr Software Engineer [EMAIL PROTECTED]
ADI Ltd, Systems Group http://www.vlc.com.au/~justin/
Java3D FAQ: http://tintoy.ncsa.uiuc.edu/~srp/java3d/faq.html
-------------------------------------------------------------------
"Look through the lens, and the light breaks down into many lights.
Turn it or move it, and a new set of arrangements appears... is it
a single light or many lights, lights that one must know how to
distinguish, recognise and appreciate? Is it one light with many
frames or one frame for many lights?" -Subcomandante Marcos
-------------------------------------------------------------------
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".