Hi,

I know this sounds crazy but it seems to be true. In my application the
collision-detection only works when no billboard object is used.
I'am working on an application where a user is able to walk through a couple
of rooms. Collision-detection is active for all wall-shapes. Every other
shape is not collidable.
I recently added a Text2D-shape in the middle of every room (supplying a
room-name) that always faces the avatar using a billboard object. And now
the collision-detection doesn't work anymore. When I remove the
billboard-code (leaving the Text2D active) then the collision-detection
works again.
Is this a new bug or do these elements not work together? I found nothing in
the documentation about that.

Sincerely, yours

 Michael Lorenz.
 ([EMAIL PROTECTED])

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