Hi,

Let say that ViewPlatfrom is a car and i want to move it in accordance
with physics laws. This means that in the first place i need to specify
"ease-in"/"ease-out" behavior for acceleration/deceleration. It is said
in Java3D official documentation that for these purposes Interpolators
can be used (in section 9.6.2 - Acceleration of Alpha). It is said there
what Alpha parameters resposible for what, but, alas, no examples.

This is quite a tough topic, so, please, if anyone out here has some
examples of using Interpolators or knows the sequence in which they
should be created/used/terminated, i would very appreciate any
information. Thank u!

vladimir
--
             -=V=-
>~~~~~~~<=============>~~~~~~~<
Join in Java community now!
http://javacafe.virtualave.net/
>~~~~~~~<=============>~~~~~~~<

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to