Hello everyone,

I'd like to add Alpha Channel to some of textures I am using.  It seems like
Java only supports, currently, JIF and JPEG image formats which does not
support Alpha Channel.  Is anybody got around this problem?

I am looking into PNG format.  Is anybody used this format in java3D
application?  If so, did you write your own texture loader for it? or is
there a publicly available source code?

Any suggestion will be gratefull.

thanks in advance,
Seung

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