Hello everyone, I'd like to add Alpha Channel to some of textures I am using. It seems like Java only supports, currently, JIF and JPEG image formats which does not support Alpha Channel. Is anybody got around this problem? I am looking into PNG format. Is anybody used this format in java3D application? If so, did you write your own texture loader for it? or is there a publicly available source code? Any suggestion will be gratefull. thanks in advance, Seung =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
