Developers,
Is it possible to capture an image using the typical raster/jpeg encoder
approach from a Canvas3D if the frame that parents the Canvas3D is not
rendered (visible).  The code we have in place can create an image from the
Canvas3D if the scene is rendered and the Frame is visible.  We would like
to grab the scene and create the image without ever rendering the Frame
itself.  Currently our approach creates a black image if the Frame is not
made visible and the Canvas has a scene.
Thanks,
Gregg Hock

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