Well, I *thought* I had it figured out.
The polyhdera are now correctly shown interesting each other, but as I
adjust the transparency value of one, to allow the other polyhedron to "show
through", the
second polyhedron *does not* show through at all! Even when I set the 1st
polyhedron's transparency value to 1.0f, the 2nd polyhedron does not show
through. Where the 1st polyhdron use to be is now just black. It should be
red, the color of the 2nd polyhedron.
So, I still have a *major* problem!
Any thoughts on what to try next?
Could it be that Java 3D can not do what I need it to do???
Bob Gray
-----Original Message-----
From: Bob Gray [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, August 24, 1999 1:09 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Major Problem
O.K., I figured it out. Just use
SU.getViewer().getView().setDepthBufferFreezeTransparent(false);
to allow z-buffer-ing.
Wow! I am getting quite an education today!
Thanks for your help.
Bob Gray
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