I am haveing trouble with scene antialiasing in pure-imediate mode
rendering. As my view object is constructed I do this:
view.setSceneAntialiasingEnable( true )
and also right before I use the GraphicsContext3D to draw. Will scene
antialiasing work on all hardware? I am seeing a total lack of
antialiasing.
Whats up?
Sean Hennessy
The Scripps Research Institute
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