I am haveing trouble with scene antialiasing in pure-imediate mode
rendering.  As my view object is constructed I do this:
 view.setSceneAntialiasingEnable( true )
and also right before I use the GraphicsContext3D to draw.  Will scene
antialiasing work on all hardware?  I am seeing a total lack of
antialiasing.

Whats up?
Sean Hennessy
The Scripps Research Institute

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