Jon Barrilleaux wrote:
> FYI: After *very* limited testing I can report that a couple of my
> greatest concerns with Java 3D -- picking speed and picking-related GC
> stutter -- are much improved using the JRE 1.3 beta.
Hey, glad you could get your stuff to work. We tried a "let's just see
what happens" run on our current app and the whole lots just dumps
exceptions all over the place. Mostly this seems to do with the image
handling code (which includes texture generation, but the app never got
far enough to even know if 3D works....)
--
Justin Couch Author, Java Hacker
Snr Software Engineer [EMAIL PROTECTED]
ADI Ltd, Systems Group http://www.vlc.com.au/~justin/
Java3D FAQ: http://tintoy.ncsa.uiuc.edu/~srp/java3d/faq.html
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"Look through the lens, and the light breaks down into many lights.
Turn it or move it, and a new set of arrangements appears... is it
a single light or many lights, lights that one must know how to
distinguish, recognise and appreciate? Is it one light with many
frames or one frame for many lights?" -Subcomandante Marcos
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