I am running my Java 3D on both Windows 95 and NT. I define MyBehavior to trap all keyboard (AWTEvent) input. Every key works O.K. *except* the F10 key. For F10, if you type it once you get nothing and the keyboard seems to lock up. You have to type F10 a **second time** before the AWT event seems to fire. I print out the event passed to my behavior and it looks like this: Event: java.awt.event.KeyEvent[KEY_PRESSED,keyCode=121,F10] on canvas0 This looks just fine to me, but only gets printed the 2nd time you type F10. All other keys works. You just type it once and the awt event gets fired. So why does F10 cause the keyboard to lock up until you type F10 twice? And the awt event doesn't fire until you type F10 twice? Any thoughts? This happens in both Windows 95 and NT. Bob Gray =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
