I need to draw a cylinder between points (x1, y1, z1)
and (x2, y2, z2) which is r thick (radius).

Is there a "helper" constructor to do this?  I read in the
tutorial that the default constructor for cylinder creates a
cylinder at (0,0,0).  But it doesn't list other constructors.

Where is the documentation on all the "helper" stuff so I don't
have to ask these types of questions?

Once the cylinder is constructed, I will need to be able to
change the cylinder radius without changing the length of the
cylinder.  Is there a method defined in cylinder that will
let me change the radius on the fly?

Bob Gray

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