Hi - I've been chasing a super-ugly bug for 24 hours now and wonder if
this is known to be soft spot. I'm rendering an only-moderately-complex
scene, but for reasons of computational convenience, the objects are
at a great distance from the origin, e.g. at positions like
x/y/z: 3979532.9191919193/0.5/565795.0 - I'm careful to then go translate
the ViewingPlatform off to a reasonable place like
x/y/z: 3979532.9191919193/0.5/565805.0... but I still can't see anything.
I've been tearing the scene graph apart bit by bit looking for something
wrong and I'm not finished yet, but before I spend a bunch more time,
or invest some hours in re-writing my code to put everything around
the origin, are there any known bugs with locating things "off in the
boonies?"
BTW, is there a good scene-graph debugging dumper or is this another
roll-your own area? -Tim
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