I'm not sure if this thread is looking for serious replies or not.

Here is my experience with my 3.5 year old daughter.

1. TuxPaint is a must have program. Stella started using it at 2.5
years of age and still plays it. It is a paint program designed for
children. Builds good mouse skills, has fun noises and animation.

2. Potato Guy - I'm not sure why this is fun, but Stella likes it:
http://www.dotmon.com/hwyl_a_sbri/subalbum_30.html

3. Tux Type and Tux of Math Command - These are missile command style
games that teach the keyboard. This can provide about 15 minutes of
playtime before boredom sets in (that's pretty good).

All of these so far ship with the EEEPC from Asus. Finally! A human
whose hands actually fit the darned thing.

4. pbskids.org has a lot of Flash games that are great. Caillou and
SuperWhy are among the best. However, Stella wasn't capable of playing
these until she was about 3.5 years old.

5. Wii - Stella is capable of playing a few minutes of World of Goo
(puzzle game) unsupervised. Wii sports is a hit of course, and Raving
Rabbits 2 & Cooking Mama are good. For all wii games though, you
really need to guide a child through using it. For some reason she
doesn't want to do it alone. Also, most games are way too hard.

6. Eclipse + Groovy - Seriously, Stella and I wrote our first program
while on the airplane earlier this week. The reason Groovy is
important is because of support for multiline strings (with the triple
quotes). I did a
println """

"""
and then let her write a letter to mom in the space. Clicking Run to
see the output was fun. We also paired on a quick rhyming script to
create derivations of her name that we could laugh at. Actually trying
to program was pretty tough though.

I tried with Logo but she is really uninterested. Logo is _not_ a
language for toddlers. However, I was writing a toddler accessible
version of Logo in my spare time this Fall. If anyone seriously wants
to know more about an F# based Logo interpreter and IDE disguised as a
Paint program for kids then let me know. My daughter played with it
quite a bit and it's not as bad as you'd think.

--
Hamlet D'Arcy


On Feb 22, 4:50 pm, Patrick Wilkes <[email protected]> wrote:
> > It sort of a little experiment, what is the earliest a child can
> > actually make meaningful use of a computer?    Is there such a thing
> > as 'Toddler Linux' ?
>
> There is the Sugar GUI (http://en.wikipedia.org/wiki/Sugar_(GUI)),
> which is the interface for the One Laptop Per Child project. From the
> article - "Unlike more traditional desktop environments, it does not
> use a "desktop" metaphor and only focuses on one task at a time."
>
> Looks like it's easy to install on Linux.
>
> Patrick
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