I created a panel that draws rectangles as the user drags the mouse over an image. The rectangles are of fixed height(the height of the image) and cannot overlap. The logic works fine, and I can stop the dragging when the mouse event is contained inside of an already existing rectangle.
My problem is when the mouse is moved very fast, the mouse event is not processed quick enough, and the rectangles end up stopping well before running into another rectangle. This means that the size of the rectangle is not being recomputed at the same speed as the check for containment is happening (yet they are in the same block of code) Overall, what are the best ways to improve performance when doing mouse moved and mouse dragged on complex GUIs? -- You received this message because you are subscribed to the Google Groups "The Java Posse" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/javaposse?hl=en.
