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On the whole I agree with you (about the general idea of modularize,
so you don't force people to have all the rt.jar to call a thing
"Java"), but I disagree with some points. In particular regarding
AWT/Swing:

1. There are not only the UI classes, but the model classes. In
particular, BufferedImage, Color, and all the friends. Given that one
common thing that people would do with a smartphone is to manipulate
images, one could immediately reuse tons of imaging stuff from the
Java world. For instance, I have written codecs for some popular
proprietary formats by camera manufacturers and, given that you can
buy an sd card with WiFi capabilities, you can send in real time a
photo taken by a camera to a smartphone. In fact, there is an Android
app with this capability, only that it just supports JPEG. Personally,
I'd have a number of smart things that could be done with my camera
and my droid and that I could implement in a very short time if I
could reuse my current imaging libraries. There's really *no*
technical reason for not having BufferedImage and friends on Android
and the fact that Google didn't put sucks a lot - since we're talking
of innovation and community, it's really limiting my freedom to
innovate, in the sense that it raises the cost bar for me too much.
BTW, BufferedImage and friends is also missing from GAE and that's why
I say that Google deliberately decided to fragment the Java world and
caused some damage at least to a part of the developers.

2. While I reckon there's little sense in having Swing running on my
Droid, things could be really different when talking of the upcoming
tablets. When we start talking of devices with graphic capabilities of
1024x600 and above, it might make sense that some existing Swing
software is ported. Especially considering that AFAIK Android still
misses complex components such as table, trees, treetables, calendars,
etc. Please, let's not give dummy rationales such as "the app would
not look consistent with the L&F of Android". Yes, it's right, but
let's give the final word to the developer. Maybe in some cases it
would work fine all the way for what the developer has in mind and
would make it possible to roll out a solution quickly and with a low
cost. There's nothing that can kill innovation or freedom such as
paternalism.

3. Even though this is probably no more true since 2.0, there were
other parts missing from the runtime. For instance, AFAIK there were
no XPath support for older SDKs - I had to tweak in some third
parties' libraries such as JDom and Jaxen to have it working.


What is frankly annoying is that I've not read in any place a
rationale on why Google decided not to support BufferedImage on
Android and GAE. One would expect that a corporate who's such a great
attitude towards the community would talk more about this, right?

- -- 
Fabrizio Giudici - Java Architect, Project Manager
Tidalwave s.a.s. - "We make Java work. Everywhere."
java.net/blog/fabriziogiudici - www.tidalwave.it/people
[email protected]
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