Scott Kovatch, who worked on SWT for OS X at Apple, had this to say to
say about the scope of such a project (http://twitter.com/#!/skovatch/
status/28570794726):
"@kirillcool 5 FTE's took one year to create #SWT Cocoa port; 4 of
the 5 knew the API inside out. A new AWT would take at least as long."
5 engineers, at California salaries, benefits, and taxes, is probably
around US$1million a year. So that's where I would estimate the price
of a production-quality AWT/Swing port.
As for me, what's in my blog is just my going rate for an estimated 6
weeks of Core Audio work, with a little slippage worked in just in
case. I probably should have Fleischered(*) my rhetorical bid, but I
don't seriously expect any takers. javax.sound isn't worth it to
anybody.
(* - "to overbid a job, in hopes of not getting it", c.f.,
http://en.wikipedia.org/wiki/Superman_(1940s_cartoons)#Development_and_initial_entries
)
--Chris
On Oct 26, 6:29 am, Fabrizio Giudici <[email protected]>
wrote:
> On 10/26/2010 10:50 AM, Ricky Clarkson wrote:> Possible scam. He can surely
> start without money.
>
> Because, yes, we have a volunteering problem. Landon Fuller and some
> other people did a very good inception job two years ago, but there were
> no followers. So, money can be a solution. Of course, put in the way
> JKoala put them, it's a matter of trust about the person behind it (I've
> not looked at who he is). The $50,000 figure makes some sense, if you
> compare it with the $20,000 for javax.sound alone - indeed, for the
> whole Cocoa port I think something in the area of $200,000 would make
> more sense.
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