Hi Simon,

I can only tell you how I (and the rest of my company) uses perforce, maybe
that will help. If you're in the area, you could come and visit and I'd be
very happy to show you it in action! (and maybe get a half glass of
refreshment as well).

We too use a single centralised server, in this case it's in Boston,USA.

I've gave up using the command line part of perforce many years ago, the GUI
is much much better. For example, you make a change and want to see what
differences you've made so far, the GUI 'diff' is great, far easier to see
than the command line equivalent. I don't know why you would want to build
your own commands around a command line. Maybe you just need to see a demo
of p4 in action --we just use the commands provided by perforce.

I develop on both Windows and Unix and have my local machines set up so that
I can control both environments from the GUI. However I do sometimes do
changes from the Unix machines we have in Boston, in which case I do have to
revert to command line perforce. It's nice to have the choice, but the GUI
is so much better.

With perforce, you do 'sync' a copy of the source code to your local machine
and check code in and out using perforce. All my development is therefore
done using local copies of the source code. As our source code is pretty
large, and I currently have sync'ed multiple copies of different releases, I
have around 20Gb of local source code. It sounds a lot, but 20Gb is nothing
these days and maintaining it is extremely easy. 

Once I check the code back into the central server (i.e. I've finished
creating new bugs to keep support in work ;-) ), then it is up to other
developers to sync those changes back into their own local copies. This
might sound cumbersome, but in perforce there is a single command to sync
your own source code with what the centralised server sees. This is real
easy. And it is nice for this not to be automatic -- mostly when I'm
developing I don't want new changes as this sometimes affects the work I'm
doing.

You can control with perforce exactly what is on your local machines.
Sometimes I sync the entire release, sometimes just the bits I need. And of
course you can sync to previous branches, or label, or dates etc.

Does this help? If you have any more questions you can always email
privately if you like.

I hope you're well, long time no see and all that!

Greg
-----Original Message-----
From: [email protected] [mailto:[email protected]] On Behalf Of
Simon Verona
Sent: 01 August 2010 22:55
To: [email protected]
Subject: Using Perforce SCM with jBASE

  Hi

I'm looking of migrating our source control from our own home grown 
system to a "proper" SCM.

I'm looking at Perforce, as it's the one Jim always advises I should 
use...  It supports a command line API as well as working with Visual 
Studio as a plug-in for our dotnet software.

I'm looking at the command line interface and thinking of the best way 
of implementing.  Currently, we have a single centralised server where 
we directly edit our databasic code.  We only have 3 developers.  We 
don't use check-in/check-out currently - and the process of making 
software releases is much more informal - "Are all code changes 
complete".   We have been lucky, as this has always worked well.

I'm looking for some advice as to how to best implement P4 into this 
environment.  It looks like I can build a simple source code control 
"shell" around the P4 CLI commands to check in/check out code from the 
Perforce system.   However, I'm not sure how we can then make software 
revisions - I presume we do this from the Perforce repository..

As you can probably see, I'm confused.   I've read some of the html 
online guides for Perforce but there are some assumptions are made that 
the user knows about source control systems.

I seem to think that Perforce almost assumes that every user has their 
own full copy of the softwar environment (ie a local copy of jBase and 
all the source code) and then checks out the code they want to edit from 
the Perforce server, checking it back in when complete.    Is this 
correct?   Do I presume therefore that regularly, all checked-in code 
needs to be distributed to all development servers ???

Am I even close on how this would work ?

Can anybody clarify?

Thanks in advance

Simon

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