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That is kind of interesting really. People where bitching about the hit they were 
taking with the object creation.  I find it hard to believe that in fact it is FASTER 
to not pool.  Very interesting.  I guess the limit is VM garbage collection on large 
system vs pooling.  Meaning in the future we should think about it in the scope of 
scalability. 



But for now people are going to bench invocations one by one so this number is better


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