Hiya Tim.

The server side issue is with Messaging :-)

The ServerSessionEndpoint code contains an executor for each instance.  
Unfortunately nothing shuts down the executor which means that the threads 
created by the executor are never destroyed.

I modified the messaging code to include a call to executor.shutdownNow() in 
ServerSessionEndpoint.close() and this appears to have done the trick.

Kurt's test is now up to 40000 iterations and the client/server look stable.

I'll give it a longer run over the next day or so.

Kev


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