Yeah, that's not going to work.  SocketClientInvoker wants to talk to a 
SocketServerInvoker.  For example, in Remoting versions 2.0.0 and above, each 
invocation and each response is preceded by a version byte.  For another, the 
client will try to create an ObjectInputStream, which means the server has to 
create a matching ObjectOutputStream.

Basically, you'd have to make your server code look sufficiantly like a 
SocketSereverInovker to satisfy the SocketClientInvoker.

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