David Waite wrote: > > As a counterpoint, however - a single-byte application-level ping/pong > is still going to take a minimum of 82 bytes of network traffic. It is > likely that for five million online users, the ~7MB/s traffic a > once-a-minute ping/pong would generate might not considered worth it. Whoops, messed up my own numbers - it would be a minimum of 162, or ~14 MB/s _______________________________________________ jdev mailing list [EMAIL PROTECTED] http://mailman.jabber.org/listinfo/jdev
- [JDEV] Heartbeat patch for dialup and laptop users and fau... Nathan Sharp
- Re: [JDEV] Heartbeat patch for dialup and laptop user... David Waite
- Re: [JDEV] Heartbeat patch for dialup and laptop ... Matthias Wimmer
- Re: [JDEV] Heartbeat patch for dialup and lap... Perry Lorier
- Re: [JDEV] Heartbeat patch for dialup and laptop ... Bernd Eckenfels
- Re: [JDEV] Heartbeat patch for dialup and lap... Nathan Sharp
- Re: [JDEV] Heartbeat patch for dialup and... David Waite
- Re: [JDEV] Heartbeat patch for dialu... David Waite
- Re: [JDEV] Heartbeat patch for d... James MacMillan
- Re: [JDEV] Heartbeat patch f... David Waite
- Re: [JDEV] Heartbeat patch f... Mark Harrison
- Re: [JDEV] Heartbeat patch for dialu... Bernd Eckenfels
- Re: [JDEV] Heartbeat patch for dialu... isomer
- Re: [JDEV] Heartbeat patch for d... Bernd Eckenfels
- Re: [JDEV] Heartbeat patch f... David Waite
- Re: [JDEV] Heartbeat patch f... Nathan Sharp
- Re: [JDEV] Heartbeat patch for dialu... Wing, Oliver
- Re: [JDEV] Heartbeat patch for d... Nathan Sharp
