Am Di, 2003-11-25 um 12.39 schrieb Richard Dobson: > Why are you not doing the audio streams p2p? That would make far more sense > IMO.
Just imagine you have ten people in a conference talking with each other .... a peer would send ten streams to ten people, that's quite a waste of bandwidth IMO. > > Richard > > ----- Original Message ----- > From: "Ulrich B. Staudinger" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Tuesday, November 25, 2003 11:12 AM > Subject: Re: [JDEV] Videoconferencing with jabber / Re: > [speex-dev]Videoconferencing with speex and jabber > > > > Hi Carsten, > > > > due to the ongoing discussion on both lists, i simply respond to both > > lists. it's hard crossposting, but it's for both roups relevant (i > > think). > > > > > > +After having thought about control structures, it makes sense to me to > > do the extra work and merge this creamed cake into a jabber server > > component. Otherwise a control channel to the server component would > > have to be opened, or a splitter to divide the incoming audio bytes from > > control bytes would have to be added, which won't make things less > > complicative.+ > > > > Of course it is possible to create a standalone server relay, too. > > But my relation to jabber.org tells me to do it that way... ;-) > > > > ok. > > > > to speex: *now here comes the more important part, can we build a c++ > > component which does what avrelay does? is it practicable to de/encode > > 100 streams with a c/c++ speex de/encoder in realtime?* COMMENTS WELCOME > > > > > > The other part is, what do you think about a cooperation? All help on > > this welcome! > > > > > > to jabber: *We would need some protocol enhancements to the jabber > > protocol to control muting of conference partners. It makes sense to me > > to enhance the current jabber MUC protocol with some audio/video > > specific stuff.* COMMENTS WELCOME > > > > > > Best regards, > > Ulrich > > > > P.s. on the relay, carsten: > > The relay you may download at > > http://greenthumb.jabberstudio.org/avrelay.html contains server and > > client. > > > > a server has to be started, onto which a client can connect. > > The client has to know the ip of the server. > > > > the client is started through the command listed on the avrelay.html > > page. > > the server is started through 'java uls.AVRelay' > > > > The server listens by default on port 10000 (i think), can't remember > > what i wrote 6 weeks ago. > > > > The server encodes in the session.java file. > > The client encodes and decodes in TestClient.java. You'll see the > > classes when looking through the code. > > > > > > > > > > _______________________________________________ > > jdev mailing list > > [EMAIL PROTECTED] > > http://mailman.jabber.org/listinfo/jdev > > > > _______________________________________________ > jdev mailing list > [EMAIL PROTECTED] > http://mailman.jabber.org/listinfo/jdev _______________________________________________ jdev mailing list [EMAIL PROTECTED] http://mailman.jabber.org/listinfo/jdev
