Volity is an open protocol and system design for creating and playing multiplayer, platform-independent games over the Internet, focusing on board, card, and other "parlor"-style games. It may be of interest to the Jabber development community since it uses Jabber/XMPP as its central method of communication, and its other major components are also XML-based (higher-level messaging happens through XML-RPC, for example, and GUIs are built out of SVG).

The project's homepage: http://volity.org

We've got documentation outlining the system's structure and features, and are currently working on reference implementations of both the server and client sides, with a goal of having a useable beta by mid-2004. As the project's developers been actively using Jabber only since starting the project (about half a year ago), I'd be interested to hear design opinions from people with more Jabber experience.

(Alexey Nezhdanov's post about the iSpace game reminded me that I ought to share this project with the list, too...)

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  Jason McIntosh             [EMAIL PROTECTED]
Somerville, MA, USA       http://www.jmac.org

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