Hello, I am writing a multi-player graphical game which utilizes XMPP for client-server messaging.
How do I represent game events in the XMPP? Of course, I could just use something <message><body>shot: player(1) -> player(2)</body></message>. Just include items, specific to my game in ordinary message's body and parse them at client/server. But I guess the right way is to use custom messages, like <message><event><shot from='1' to='2'/></event></message>. Are there any guidelines or best practices on how to do this? Tags, namespaces, etc. Thannks. _______________________________________________ JDev mailing list FAQ: http://www.jabber.org/discussion-lists/jdev-faq Forum: http://www.jabberforum.org/forumdisplay.php?f=20 Info: http://mail.jabber.org/mailman/listinfo/jdev Unsubscribe: [email protected] _______________________________________________
