Hi Kevin, thanks for your reply.
>>> Push based communication. >> Besides ejabberd commercial, I don't know which servers implement this. > > All XMPP servers provide 'push' communication. Presence and message > stanzas are push-based, iq are polling. I thought he meant something like APNS/GCM, that's why I replied like this. >>> Scalability >> This entirely depends on the server and, more specifically on your use case. >> You might want to do load tests using e.g. Tsung[2]. > > Picking an arbitrary load testing tool is unlikely to result in useful > data. The best thing is to quickly knock together a tool that > simulates the type of traffic you'll be generating. Tsung provides you with the basic things you need to generate load depending on your use case. Of course I didn't mean to just use it with the most basic configuration. >> Message reliability is very important (as said previously). Also you'll need >> an XMPP library which is robust. There's e.g. asmack[3] for Android and e.g. >> XMPPFramework[4] for iOS. > > There are more choices than just these (and these may not be the best > choices). Could you please elaborate on this? As I was searching for libraries I couldn't find a lot more than those. - Michael _______________________________________________ JDev mailing list Info: http://mail.jabber.org/mailman/listinfo/jdev Unsubscribe: [email protected] _______________________________________________
