Hi,

It seems that there is a thread cache memory in case of memory has run out or process hits to the memory limit. Basically the arena_tcache_fill_small will start to fill the thread cache from the end and if memory allocation fails before all cache entries have been filled the earlier thread cache entries will contain old pointers given already to the program. Now when new allocations are made the memory is given twice causing memory corruption. Also the new memory allocated and placed after tbin->ncached index is leaked.

There is really simple fix for this i.e. start to fill the tcache from the beginning. Attached patch fixes this problem that way i.e. one liner fix for the issue. I'm not totally sure if you want to use that because this brakes the low region using first that was with the original implementation, but on the other hand this gives first memory that was allocated from existing arenas, so this approach might be better in that sense.

Best regards,
Valtteri

--
Valtteri Rahkonen
[email protected]
http://www.rahkonen.fi
+358 40 5077041
diff --git a/src/arena.c b/src/arena.c
index 145de86..aad1a02 100644
--- a/src/arena.c
+++ b/src/arena.c
@@ -1402,8 +1402,7 @@ arena_tcache_fill_small(arena_t *arena, tcache_bin_t *tbin, size_t binind,
 			arena_alloc_junk_small(ptr, &arena_bin_info[binind],
 			    true);
 		}
-		/* Insert such that low regions get used first. */
-		tbin->avail[nfill - 1 - i] = ptr;
+		tbin->avail[i] = ptr;
 	}
 	if (config_stats) {
 		bin->stats.allocated += i * arena_bin_info[binind].reg_size;
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