Our team has always run 1 executor per slave as hardware hasn't been our
biggest hurdle, but we'd like to experiment with adding executors to
hopefully keep our queue moving and not force developers to wait around for
particular agent types. My concern is how we keep builds that could
potentially be sharing runtime items, and/or could attempt to remove items
that another build is using on that agent, from conflicting with one
another. Can anyone who is currently using 2 or more executors offer some
insight into what we need to consider, and how we can get around conflicts?
It seems that multiple executor use is widespread, but the information
about it is not.

Thank you!

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