Our team has always run 1 executor per slave as hardware hasn't been our biggest hurdle, but we'd like to experiment with adding executors to hopefully keep our queue moving and not force developers to wait around for particular agent types. My concern is how we keep builds that could potentially be sharing runtime items, and/or could attempt to remove items that another build is using on that agent, from conflicting with one another. Can anyone who is currently using 2 or more executors offer some insight into what we need to consider, and how we can get around conflicts? It seems that multiple executor use is widespread, but the information about it is not.
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