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Sorry, I should have clarified that I didn't see any threads using Deflater.deflateBytes in the my attempt to reproduce using the Wall Display plugin. I have seen that, in conjunction with consistently pegged CPUs, in my production instance on 1.480.3 (see thread-dump-prod.txt). I was hoping to properly indicate that the Wall Display method I was using wouldn't adequately reproduce the situation since the CPU usage fell.
Just to make sure I've got it clear, my impression is that the combination of pegged CPUs, which stay pegged, as well as a threadDump with threads using Deflater.deflateBytes is what we're looking for in order to call it a valid reproduction of the problem. Is that correct?
It seems like the closest I've gotten to reproducing this is by using dave catalan's suggested steps. Unfortunately, I was only able to get the thread dump with threads using Deflater.deflateBytes but the CPU usage only spiked to 100% for a few minutes. It seems that this would indicate that I haven't reproduced the issue that could be fixed. I attached 3 separate dumps for the reproduced items (thread-dump-reproduce-1.txt appears to be before or after the deflateBytes call).
It would seem that we don't have a deterministic way to reproduce this yet.